Tools & Services

Production tools, asset marketplaces, creative services, subscriptions, and workflows for game developers and digital creators.

Tripo + GPT-6 Astra + Unreal MCP Can Build a Walkable UE5 City From One Reference: Here’s the Workflow Worth Stealing

Tripo demonstrated a GPT-6 Astra workflow that turns one reference image into a walkable Unreal Engine 5 city using Tripo CLI and Unreal MCP. The useful part is not the demo itself. It is the production loop solo developers can steal, plus the QA work AI still cannot skip.

Tripo + GPT-6 Astra + Unreal MCP Can Build a Walkable UE5 City From One Reference: Here’s the Workflow Worth Stealing Read More »

Japanese game developer using generative AI tools in a studio, illustrating the CESA 2026 survey

85.8% of Japanese Game Developers Use Generative AI: The Part Indie Teams Should Pay Attention To

CESA’s first generative-AI survey says 85.8% of surveyed game developers use generative AI at work. The more useful story is how studios are trying to use it: human review, tool restrictions and no blind acceptance of raw output.

85.8% of Japanese Game Developers Use Generative AI: The Part Indie Teams Should Pay Attention To Read More »

Scenario Low Thunder artwork showing commanders, tanks, and battlefield assets created through the Scenario MCP workflow

Scenario MCP Put 550+ AI Models Behind One Coding Agent: Its Four-Day Game Test Is Worth Studying

Scenario says its MCP pipeline helped one coding agent generate and organize art, 3D bodies, voices and cinematics for a playable browser game in four days. We dug into what the tool actually automates, what still needed engineering, pricing, commercial rights and who should try it.

Scenario MCP Put 550+ AI Models Behind One Coding Agent: Its Four-Day Game Test Is Worth Studying Read More »

Official Bezi Mega Jam 2026 promotional artwork

Bezi’s Mega Jam Is Live With $34,000+ in Prizes — And You Don’t Need to Use Bezi to Enter

The Bezi Mega Jam is live through September 28 with a Genre Collision theme, GDC passes, cash, Synty rewards, an iPad Pro and more than $34,000 in listed prizes. Here’s who can enter, what Bezi usage actually changes, and the rules worth knowing before you burn two weeks on a prototype.

Bezi’s Mega Jam Is Live With $34,000+ in Prizes — And You Don’t Need to Use Bezi to Enter Read More »

Official Unity image for the Unity agent plugin showing Unity coding agent integration

Unity Just Gave Codex and Claude a First-Party Unity Brain — This Could Fix a Huge AI Game-Dev Problem

Unity’s official agent plugin gives Claude Code, Codex and Grok first-party Unity skills, CLI access and live Editor control. Here’s what it actually changes for solo developers — and what it still cannot safely replace.

Unity Just Gave Codex and Claude a First-Party Unity Brain — This Could Fix a Huge AI Game-Dev Problem Read More »

HyperDrive VFX: Ultimate Cinematic Assets Bundle featuring Shogun Games Unreal Engine visual effects assets

Fanatical’s 147-Asset HyperDrive VFX Bundle Is 99% Off — Unreal Devs Should Actually Look at This One

Fanatical’s HyperDrive VFX bundle packs 147 Shogun Games assets into a 99%-off deal. Here’s what Unreal developers are actually getting, the performance caveats, licensing, tiers, and whether the top tier is worth it.

Fanatical’s 147-Asset HyperDrive VFX Bundle Is 99% Off — Unreal Devs Should Actually Look at This One Read More »